The Quintessential Fighter (Collector, Book 1)

By Matthew Sprange

The courageous and religious knight clad in shining armour and fixed upon a fiery steed. The grizzled veteran soldier, battling in 100 battles through the years. The lone tribesman, exiled by way of his comrades and compelled to stand the realm on my own with merely his spear to assist him. The bold noble interesting high-class girls along with his rushing attractiveness, experience of wit and uncooked ability with the rapier. a majority of these are examples of the fighter, a category that's might be the main varied in the online game. The Quitessential Fighter is a sourcebook that would significantly extend this category, turning the fighter from an easy sword-swinger right into a absolutely fleshed-out personality with as a lot curiosity and innovation because the so much wily wizard, crafty rogue or avenging cleric.

Of all of the personality periods depicted in the d20 method, it's the fighter who stands aside. owning a devastating ability in conflict, the fighter is either keen and greater than able to launching himself into wrestle with any demeanour of creature or enemy that confronts the occasion. on the climax of any event, it will likely be he who seeks out the most important and hardest enemy to have interaction in unmarried wrestle while others are left to house its minions. As his comrades retreat ahead of successive waves of goblinois and fouler creatures, will probably be the fighter who holds the rear, bold any enemy to move the road he has set to guard his associates.

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A replica could be DOWNLOADED FROM OUR web site skill / influence EQUIPMENT merchandise situation WT talents merchandise position WT go KEY MODIFIERS MAX RANKS = LVL +3 (/2) classification skill overall skill RANKS MISC ALCHEMY Y / N ANIMAL EMPATHY Y / N CHA APPRAISE ✓ Y / N INT stability ✓ Y / N DEX * BLUFF ✓ Y / N CHA CLIMB ✓ Y / N STR * focus ✓ Y / N CON Y / N INT DECIPHER SCRIPT Y / N INT international relations ✓ Y / N CHA DISABLE machine Y / N INT conceal ✓ Y / N CHA get away ARTIST ✓ Y / N DEX * FORGERY ✓ Y / N INT CRAFT ✓ ( ) assemble info ✓ Y / N CHA deal with ANIMAL Y / N CHA HEAL ✓ Y / N WIS cover ✓ Y / N DEX * INNUENDO Y / N WIS INTIMIDATE ✓ Y / N CHA INTUIT course Y / N WIS bounce ✓ Y / N STR* wisdom ( ) Y / N INT wisdom ( ) Y / N INT wisdom ( ) Y / N INT wisdom ( ) Y / N INT pay attention ✓ Y / N WIS circulation SILENTLY Y / N DEX* Y / N DEX OPEN LOCK practice ( ) decide POCKET present LOAD overall WEIGHT CARRIED circulation / LIFTING stream fee flow stroll (= Base) Hour stroll Hustle Hour Hustle Run (x three) Day stroll Run (x4) unique Load Weight Carried gentle funds & gemstones price CP SP GP - Max Dex Chk Pen Run - - - Medium +3 -3 x4 Heavy +1 -6 x3 PP - INT occupation ( ) Y / N CHA Y / N DEX* Y / N WIS learn LIPS Y / N INT trip ✓ Y / N DEX SCRY ✓ Y / N INT seek ✓ Y / N INT experience intent ✓ Y / N WIS SPELLCRAFT Y / N INT SPOT ✓ Y / N WIS SWIM ✓ Y / N STR ★ TUMBLE Y / N DEX* USE MAGIC equipment Y / N CHA USE ROPE ✓ Y / N DEX desolate tract LORE ✓ Y / N WIS gemstones - Y / N Y / N Y / N ✓ can be utilized WITH zero RANKS, * ARMOUR money PENALTY APPLIES, ★ -1 in keeping with five LBS of kit adventure overall adventure elevate OVER HEAD = MAX LOAD carry OFF floor = 2 X MAX LOAD PUSH OR DRAG = five X MAX LOAD LANGUAGES XPS wanted FOR subsequent point PERMISSION GRANTED TO PHOTOCOPY for private USE in basic terms.

A duplicate might be DOWNLOADED FROM OUR web site RACIAL skills skill category skills impact skill MAGIC goods SPELLS impact SPELL SPELLS BONUS retailer DC point in step with DAY SPELLS # SPELLS identified zero 1ST 2d third 4TH fifth sixth seventh eighth ninth SPELL shop DC MOD HENCHMEN / ANIMAL partners / MERCENARIES identify RACE quantity category / LVL HP INIT SPD AC BAB STR DEX CON INT WIS CHA RACE quantity HD / LVL HP INIT SPD AC BAB STR DEX CON INT WIS CHA RACE quantity HD / LVL HP INIT SPD AC BAB STR DEX CON INT WIS CHA NOTES identify NOTES identify NOTES PERMISSION GRANTED TO PHOTOCOPY for private USE simply.

The QuintessentialFighter personality ________________________________________________ participant ________________________________________ classification ______________________________________________________ point _________________________________________ personality thought _______________________________________________________________________________________ RACE _______________________________________________________ ALIGNMENT ____________________________________ purchaser DIETY / faith ____________________________________________________________________________________ fatherland ________________________________________________________________________________________________ skill rankings HIT issues ranking MODIFIER TEMP TEMP rating MODIFIER ARMOUR ARMOUR ARMOUR guard DEX WIS measurement ordinary MISC DEXTERITY structure classification HIT DIE INTELLIGENCE FEATS harm aid knowledge ARMOUR WORN = 10 + power identify influence aura SAVING THROWS overall BASE skill MAGIC TEMP MODIFIERS FORTITUDE (CON) REFLEX (DEX) WILL (WIS) overall strive against BONUSES MISC BASE --------------- MODIFIERS ----------------ABILITY measurement MISC TEMP INITIATIVE (DEX) MELEE (STR) A PE RM NA OU LT R Y CH EC A ok FA RC IL AN U E RE S PE LL SP RE EL SI L ST A N CE A FL C W AT H FO EN O TE A D TO C V U ER CH S AT US TA CK M IS S S CH A N M CE BO AX N D U EX S RANGED (DEX) WEAPON AND ARMOUR PROFICIENCIES scuffling with kinds type / RANK guns WEAPON assault BONUS harm serious diversity style measurement assault BONUS harm serious variety sort measurement assault BONUS harm severe variety variety measurement assault BONUS harm serious diversity kind dimension assault BONUS harm severe diversity kind measurement assault BONUS harm serious variety style dimension NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES PERMISSION GRANTED TO PHOTOCOPY for private USE merely.

The QuintessentialFighter personality ________________________________________________ participant ________________________________________ category ______________________________________________________ point _________________________________________ personality inspiration _______________________________________________________________________________________ RACE _______________________________________________________ ALIGNMENT ____________________________________ buyer DIETY / faith ____________________________________________________________________________________ place of birth ________________________________________________________________________________________________ skill ratings HIT issues rating MODIFIER TEMP TEMP rating MODIFIER ARMOUR ARMOUR ARMOUR safeguard DEX WIS measurement average MISC DEXTERITY structure category HIT DIE INTELLIGENCE FEATS harm relief knowledge ARMOUR WORN = 10 + energy identify impact air of secrecy SAVING THROWS overall BASE skill MAGIC TEMP MODIFIERS FORTITUDE (CON) REFLEX (DEX) WILL (WIS) overall wrestle BONUSES MISC BASE --------------- MODIFIERS ----------------ABILITY measurement MISC TEMP INITIATIVE (DEX) MELEE (STR) A PE RM NA OU LT R Y CH EC A ok FA RC IL AN U E RE S PE LL SP RE EL SI L ST A N CE A FL C W AT H FO EN O TE A D TO C V U ER CH S AT US TA CK M IS S S CH A N M CE BO AX N D U EX S RANGED (DEX) WEAPON AND ARMOUR PROFICIENCIES battling kinds variety / RANK guns WEAPON assault BONUS harm severe variety style measurement assault BONUS harm serious variety sort measurement assault BONUS harm serious diversity kind dimension assault BONUS harm severe diversity sort dimension assault BONUS harm serious diversity sort dimension assault BONUS harm serious variety style measurement NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES PERMISSION GRANTED TO PHOTOCOPY for private USE merely.

The QuintessentialFighter personality ________________________________________________ participant ________________________________________ classification ______________________________________________________ point _________________________________________ personality suggestion _______________________________________________________________________________________ RACE _______________________________________________________ ALIGNMENT ____________________________________ client DIETY / faith ____________________________________________________________________________________ fatherland ________________________________________________________________________________________________ skill rankings HIT issues rating MODIFIER TEMP TEMP rating MODIFIER ARMOUR ARMOUR ARMOUR defend DEX WIS dimension usual MISC DEXTERITY structure type HIT DIE INTELLIGENCE FEATS harm relief knowledge ARMOUR WORN = 10 + power identify influence aura SAVING THROWS overall BASE skill MAGIC TEMP MODIFIERS FORTITUDE (CON) REFLEX (DEX) WILL (WIS) overall wrestle BONUSES MISC BASE --------------- MODIFIERS ----------------ABILITY dimension MISC TEMP INITIATIVE (DEX) MELEE (STR) A PE RM NA OU LT R Y CH EC A ok FA RC IL AN U E RE S PE LL SP RE EL SI L ST A N CE A FL C W AT H FO EN O TE A D TO C V U ER CH S AT US TA CK M IS S S CH A N M CE BO AX N D U EX S RANGED (DEX) WEAPON AND ARMOUR PROFICIENCIES scuffling with types variety / RANK guns WEAPON assault BONUS harm serious diversity variety measurement assault BONUS harm severe diversity kind dimension assault BONUS harm serious diversity sort dimension assault BONUS harm severe variety kind measurement assault BONUS harm severe variety variety dimension assault BONUS harm severe variety variety measurement NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES WEAPON NOTES PERMISSION GRANTED TO PHOTOCOPY for private USE purely.

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